[macOS] Don’t compile in GL-related code or link GLEW
This seems sensible enough since macOS’s archaic, deprecated OpenGL implementation isn’t supported by RPCS3 anyways. Also fixes some CI fails caused by GLEW as a consequence.
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@@ -10,7 +10,7 @@ brew install -f --overwrite --quiet ccache "llvm@$LLVM_COMPILER_VER"
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brew link -f --overwrite --quiet "llvm@$LLVM_COMPILER_VER"
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# shellcheck disable=SC3009
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arch -x86_64 /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
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arch -x86_64 /usr/local/bin/brew install -f --overwrite --quiet python@3.14 opencv@4 ffmpeg@5 "llvm@$LLVM_COMPILER_VER" glew sdl3 vulkan-headers vulkan-loader
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arch -x86_64 /usr/local/bin/brew install -f --overwrite --quiet python@3.14 opencv@4 ffmpeg@5 "llvm@$LLVM_COMPILER_VER" sdl3 vulkan-headers vulkan-loader
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arch -x86_64 /usr/local/bin/brew unlink --quiet ffmpeg qtbase qtsvg qtdeclarative
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arch -x86_64 /usr/local/bin/brew link -f --overwrite --quiet "llvm@$LLVM_COMPILER_VER" ffmpeg@5
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