Emu: Fix disc game move from hdd0/game
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+2
-2
@@ -383,12 +383,12 @@ shared_ptr<fs::device_base> fs::set_virtual_device(const std::string& name, shar
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return get_device_manager().set_device(name, std::move(device));
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}
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std::string fs::get_parent_dir(const std::string& path)
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std::string fs::get_parent_dir(const std::string& path, u32 levels)
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{
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std::string_view result = path;
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// Number of path components to remove
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usz to_remove = 1;
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usz to_remove = levels;
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while (to_remove--)
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{
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