CI: build windows clang-cl
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#!/bin/sh -ex
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cd build || exit 1
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CPU_ARCH="${1:-x86_64}"
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echo "Deploying rpcs3 windows clang-cl $CPU_ARCH"
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# BUILD_blablabla is CI specific, so we wrap it for portability
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ARTIFACT_DIR=$(cygpath -u "$BUILD_ARTIFACTSTAGINGDIRECTORY")
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# Prepare compatibility and SDL database for packaging
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mkdir ./bin/config
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mkdir ./bin/config/input_configs
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curl -fsSL 'https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt' 1> ./bin/config/input_configs/gamecontrollerdb.txt
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curl -fsSL 'https://rpcs3.net/compatibility?api=v1&export' | iconv -t UTF-8 1> ./bin/GuiConfigs/compat_database.dat
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# Package artifacts
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7z a -m0=LZMA2 -mx9 "$BUILD" ./bin/*
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# Generate sha256 hashes
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# Write to file for GitHub releases
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sha256sum "$BUILD" | awk '{ print $1 }' | tee "$BUILD.sha256"
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echo "$(cat "$BUILD.sha256");$(stat -c %s "$BUILD")B" > GitHubReleaseMessage.txt
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# Move files to publishing directory
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mkdir -p "$ARTIFACT_DIR"
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cp -- "$BUILD" "$ARTIFACT_DIR"
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cp -- "$BUILD.sha256" "$ARTIFACT_DIR"
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