rsx/common: Fix handling of UB256

This commit is contained in:
Vincent Lejeune
2016-02-22 21:36:48 +01:00
parent 09fc492257
commit 5ef7f8bf3e
7 changed files with 33 additions and 17 deletions
+15
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@@ -0,0 +1,15 @@
#include "stdafx.h"
#include "Emu\RSX\Common\BufferUtils.h"
TEST_CLASS(rsx_common)
{
// Check UB256 size is correctly set in write_vertex_array_data_to_buffer
TEST_METHOD(ub256_upload)
{
std::vector<gsl::byte> dest_buffer(2200);
std::vector<gsl::byte> src_buffer(100000); // Big enough
write_vertex_array_data_to_buffer(gsl::span<gsl::byte>(dest_buffer), src_buffer.data(), 0, 550, rsx::vertex_base_type::ub256, 4, 20);
}
};
+2 -1
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@@ -56,7 +56,7 @@
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;..\OpenAL\libs\Win64;..\ffmpeg\Windows\x86_64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@@ -76,6 +76,7 @@
<ClInclude Include="stdafx.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="ps3-rsx-common.cpp" />
<ClCompile Include="ps3_ppu_llvm.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
+3
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@@ -17,6 +17,9 @@
<ClCompile Include="ps3_ppu_llvm.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ps3-rsx-common.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">