gl: inline draw_state::test_property because msvc doesnt do it for us
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@@ -98,7 +98,7 @@ struct driver_state
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return !!test;
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return !!test;
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}
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}
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const bool test_property(GLenum property, u32 test) const
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inline bool test_property(GLenum property, u32 test) const
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{
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{
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auto found = properties.find(property);
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auto found = properties.find(property);
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if (found == properties.end())
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if (found == properties.end())
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