patch manager: avoid patch import inconsistencies
Save the original patch value instead of the interpreted value
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@@ -31,6 +31,7 @@ public:
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{
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patch_type type = patch_type::load;
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u32 offset = 0;
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std::string original_value; // Used for import consistency (avoid rounding etc.)
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union
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{
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u64 long_value;
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