evdev gun support cleanup
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@@ -9,7 +9,6 @@
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#include "Emu/perf_monitor.hpp"
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#include "Emu/vfs_config.h"
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#include "Emu/IPC_config.h"
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#include "Input/evdev_gun_handler.h"
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#include "Emu/Cell/ErrorCodes.h"
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#include "Emu/Cell/PPUThread.h"
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@@ -2738,9 +2737,6 @@ void Emulator::CleanUp()
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{
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// Deinitialize object manager to prevent any hanging objects at program exit
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g_fxo->clear();
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// deinitialize gun
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evdev_gun_handler::shutdown();
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}
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std::string Emulator::GetFormattedTitle(double fps) const
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