Savestates/SPU LLVM: Improve saving performance
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+5
-5
@@ -635,16 +635,16 @@ public:
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// Join thread by thread_state::finished
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named_thread& operator=(thread_state s)
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{
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if constexpr (std::is_assignable_v<Context&, thread_state>)
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{
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static_cast<Context&>(*this) = s;
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}
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if (s >= thread_state::aborting && thread::m_sync.fetch_op([](u64& v){ return !(v & 3) && (v |= 1); }).second)
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{
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thread::m_sync.notify_one(1);
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}
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if constexpr (std::is_assignable_v<Context&, thread_state>)
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{
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static_cast<Context&>(*this) = s;
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}
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if (s == thread_state::finished)
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{
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// This participates in emulation stopping, use destruction-alike semantics
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