Fix iso integrity log message

This commit is contained in:
Megamouse
2026-06-14 06:08:11 +02:00
parent f1a1f5616c
commit 4fed5e7b88
8 changed files with 11 additions and 11 deletions
+1 -1
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@@ -11,7 +11,7 @@
LOG_CHANNEL(sys_log, "VALIDATION"); LOG_CHANNEL(sys_log, "VALIDATION");
content_integrity_status content_validation::check_integrity(content_file_type file_type, const std::string& hash, std::string* game_name) content_integrity_status content_validation::check_integrity(content_file_type file_type, std::string_view hash, std::string* game_name)
{ {
// //
// Check for Redump db // Check for Redump db
+1 -1
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@@ -40,7 +40,7 @@ private:
content_hash_status m_status = content_hash_status::INITIALIZED; content_hash_status m_status = content_hash_status::INITIALIZED;
public: public:
static content_integrity_status check_integrity(content_file_type file_type, const std::string& hash, std::string* game_name = nullptr); static content_integrity_status check_integrity(content_file_type file_type, std::string_view hash, std::string* game_name = nullptr);
const std::string& get_path() const { return m_path; } const std::string& get_path() const { return m_path; }
const std::string& get_name() const { return m_name; } const std::string& get_name() const { return m_name; }
+2 -2
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@@ -40,7 +40,7 @@ namespace
namespace iso_cache namespace iso_cache
{ {
bool load(const std::string& iso_path, const std::string& cache_key, iso_metadata_cache_entry& out_entry) bool load(const std::string& iso_path, std::string_view cache_key, iso_metadata_cache_entry& out_entry)
{ {
fs::stat_t iso_stat{}; fs::stat_t iso_stat{};
if (!fs::get_stat(iso_path, iso_stat) || iso_stat.is_directory) if (!fs::get_stat(iso_path, iso_stat) || iso_stat.is_directory)
@@ -95,7 +95,7 @@ namespace iso_cache
return true; return true;
} }
void save(const std::string& iso_path, const std::string& cache_key, const iso_metadata_cache_entry& entry) void save(std::string_view iso_path, std::string_view cache_key, const iso_metadata_cache_entry& entry)
{ {
const std::string stem = get_cache_stem(cache_key); const std::string stem = get_cache_stem(cache_key);
const std::string dir = get_cache_dir(); const std::string dir = get_cache_dir();
+2 -2
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@@ -23,10 +23,10 @@ struct iso_metadata_cache_entry
namespace iso_cache namespace iso_cache
{ {
// Returns false if no valid cache entry exists or mtime has changed. // Returns false if no valid cache entry exists or mtime has changed.
bool load(const std::string& iso_path, const std::string& cache_key, iso_metadata_cache_entry& out_entry); bool load(const std::string& iso_path, std::string_view cache_key, iso_metadata_cache_entry& out_entry);
// Persists a populated cache entry to disk. // Persists a populated cache entry to disk.
void save(const std::string& iso_path, const std::string& cache_key, const iso_metadata_cache_entry& entry); void save(std::string_view iso_path, std::string_view cache_key, const iso_metadata_cache_entry& entry);
bool load_index(const std::string& iso_path, std::vector<std::string>& out_subdirs); bool load_index(const std::string& iso_path, std::vector<std::string>& out_subdirs);
void save_index(const std::string& iso_path, const std::vector<std::string>& subdirs); void save_index(const std::string& iso_path, const std::vector<std::string>& subdirs);
+1 -1
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@@ -83,7 +83,7 @@ void content_integrity::handle_download_canceled()
void content_integrity::handle_download_error(const QString& error) void content_integrity::handle_download_error(const QString& error)
{ {
sys_log.error("", error.toStdString().c_str()); sys_log.error("Database download failed: %s", error);
} }
QByteArray content_integrity::read_json(const QByteArray& data, bool after_download) QByteArray content_integrity::read_json(const QByteArray& data, bool after_download)
+1 -1
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@@ -605,7 +605,7 @@ void game_list_actions::ShowDiskUsageDialog()
}); });
} }
bool game_list_actions::IsGameRunning(const std::string& serial) bool game_list_actions::IsGameRunning(std::string_view serial)
{ {
return !Emu.IsStopped(true) && (serial == Emu.GetTitleID() || (serial == "vsh.self" && Emu.IsVsh())); return !Emu.IsStopped(true) && (serial == Emu.GetTitleID() || (serial == "vsh.self" && Emu.IsVsh()));
} }
+1 -1
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@@ -49,7 +49,7 @@ public:
std::set<std::string> removed_disc_list; // Filled in by RemoveContentList() std::set<std::string> removed_disc_list; // Filled in by RemoveContentList()
}; };
static bool IsGameRunning(const std::string& serial); static bool IsGameRunning(std::string_view serial);
void CreateShortcuts(const std::vector<game_info>& games, const std::set<gui::utils::shortcut_location>& locations); void CreateShortcuts(const std::vector<game_info>& games, const std::set<gui::utils::shortcut_location>& locations);
+2 -2
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@@ -175,10 +175,10 @@ namespace logs
void silence(); void silence();
// Log level control: register channel if necessary, set channel level // Log level control: register channel if necessary, set channel level
void set_level(const std::string&, level); void set_level(const std::string& ch_name, level value);
// Log level control: get channel level // Log level control: get channel level
level get_level(const std::string&); level get_level(const std::string& ch_name);
// Log level control: set specific channels to level::fatal // Log level control: set specific channels to level::fatal
void set_channel_levels(const std::map<std::string, logs::level, std::less<>>& map); void set_channel_levels(const std::map<std::string, logs::level, std::less<>>& map);