Improved ThreadBase.
Improved Vertex Shader Decompiler.
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@@ -54,7 +54,7 @@ bool vfsLocalFile::Open(const wxString& path, vfsOpenMode mode)
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bool vfsLocalFile::Create(const wxString& path)
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{
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ConLog.Warning("vfsLocalFile::Create('%s')", path.c_str());
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for(uint p=1;p<path.Length();p++)
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for(uint p=1; path[p] != '\0'; p++)
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{
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for(; path[p] != '\0'; p++)
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if(path[p] == '\\') break;
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