Improved ThreadBase.
Improved Vertex Shader Decompiler.
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@@ -64,16 +64,7 @@ void CPUThreadManager::RemoveThread(const u32 id)
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#ifndef QT_UI
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wxGetApp().SendDbgCommand(DID_REMOVE_THREAD, thr);
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#endif
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if(thr->IsAlive())
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{
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//thr->Close();
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}
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else
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{
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//thr->Close();
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//delete thr;
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}
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thr->Close();
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m_threads.RemoveFAt(i);
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break;
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