It doesn't hurt if we list all the imports?
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@@ -343,9 +343,14 @@ bool ELF64Loader::LoadPhdrData(u64 offset)
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const u32 nid = Memory.Read32(stub.s_nid + i*4);
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const u32 nid = Memory.Read32(stub.s_nid + i*4);
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const u32 text = Memory.Read32(stub.s_text + i*4);
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const u32 text = Memory.Read32(stub.s_text + i*4);
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if (module && !module->Load(nid)) {
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if (module && !module->Load(nid))
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{
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LOG_WARNING(LOADER, "Unimplemented function '%s' in '%s' module", SysCalls::GetHLEFuncName(nid).c_str(), module_name.c_str());
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LOG_WARNING(LOADER, "Unimplemented function '%s' in '%s' module", SysCalls::GetHLEFuncName(nid).c_str(), module_name.c_str());
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}
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}
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else //if (Ini.HLELogging.GetValue())
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{
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LOG_NOTICE(LOADER, "Imported function '%s' in '%s' module", SysCalls::GetHLEFuncName(nid).c_str(), module_name.c_str());
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}
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#ifdef LOADER_DEBUG
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#ifdef LOADER_DEBUG
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LOG_NOTICE(LOADER, "import %d:", i+1);
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LOG_NOTICE(LOADER, "import %d:", i+1);
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LOG_NOTICE(LOADER, "*** nid: 0x%x (0x%x)", nid, stub.s_nid + i*4);
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LOG_NOTICE(LOADER, "*** nid: 0x%x (0x%x)", nid, stub.s_nid + i*4);
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