IdManager bugfixed

This commit is contained in:
Nekotekina
2017-01-28 17:59:43 +03:00
parent d4c3905355
commit 4203f53b67
2 changed files with 28 additions and 20 deletions
+11 -5
View File
@@ -37,7 +37,7 @@ id_manager::id_map::pointer idm::allocate_id(std::pair<u32, u32> types, u32 base
return nullptr;
}
const u32 _next = map.rbegin()->first.id() + step;
const u32 _next = next + step * count;
if (_next > base && _next < base + step * count)
{
@@ -46,9 +46,15 @@ id_manager::id_map::pointer idm::allocate_id(std::pair<u32, u32> types, u32 base
}
// Check all IDs starting from "next id" (TODO)
for (next; next < base + step * count; next += step)
for (u32 i = 0; i < count; i++, next += step)
{
// Get ID
// Get correct ID value
if (next >= base + step * count)
{
next = base;
}
// Try to allocate ID storage
const auto result = map.emplace(id_manager::id_key(next, types.second), nullptr);
if (result.second)
@@ -64,9 +70,9 @@ id_manager::id_map::pointer idm::allocate_id(std::pair<u32, u32> types, u32 base
return nullptr;
}
id_manager::id_map::pointer idm::find_id(u32 type, u32 true_type, u32 id)
id_manager::id_map::const_pointer idm::find_id(u32 type, u32 true_type, u32 id)
{
auto& map = g_map[type];
const auto& map = g_map[type];
const auto found = map.find(id);