Logging system rewritten

GUI doesn't freeze anymore
Some things simplified
This commit is contained in:
Nekotekina
2016-01-13 00:57:16 +03:00
parent b3e3c68f15
commit 38531459df
130 changed files with 2026 additions and 2479 deletions
+127 -106
View File
@@ -1,134 +1,155 @@
#pragma once
#include "Utilities/MTRingbuffer.h"
//#define BUFFERED_LOGGING 1
#include "SharedMutex.h"
//first parameter is of type Log::LogType and text is of type std::string
#define LOG_SUCCESS(logType, text, ...) log_message(logType, Log::Severity::Success, text, ##__VA_ARGS__)
#define LOG_NOTICE(logType, text, ...) log_message(logType, Log::Severity::Notice, text, ##__VA_ARGS__)
#define LOG_WARNING(logType, text, ...) log_message(logType, Log::Severity::Warning, text, ##__VA_ARGS__)
#define LOG_ERROR(logType, text, ...) log_message(logType, Log::Severity::Error, text, ##__VA_ARGS__)
namespace Log
namespace _log
{
const unsigned int MAX_LOG_BUFFER_LENGTH = 1024*1024;
const unsigned int gBuffSize = 1000;
enum LogType : u32
enum class level : uint
{
GENERAL = 0,
LOADER,
MEMORY,
RSX,
HLE,
PPU,
SPU,
ARMv7,
TTY,
always, // highest level (unused, cannot be disabled)
fatal,
error,
todo,
success,
warning,
notice,
trace, // lowest level (usually disabled)
};
struct channel;
struct listener;
struct LogTypeName
// Log manager
class logger final
{
LogType mType;
std::string mName;
mutable shared_mutex m_mutex;
std::set<listener*> m_listeners;
public:
// Register listener
void add_listener(listener* listener);
// Unregister listener
void remove_listener(listener* listener);
// Send log message to all listeners
void broadcast(const channel& ch, level sev, const std::string& text) const;
};
//well I'd love make_array() but alas manually counting is not the end of the world
static const std::array<LogTypeName, 9> gTypeNameTable = { {
{ GENERAL, "G: " },
{ LOADER, "LDR: " },
{ MEMORY, "MEM: " },
{ RSX, "RSX: " },
{ HLE, "HLE: " },
{ PPU, "PPU: " },
{ SPU, "SPU: " },
{ ARMv7, "ARM: " },
{ TTY, "TTY: " }
} };
// Send log message to global logger instance
void broadcast(const channel& ch, level sev, const std::string& text);
enum class Severity : u32
// Log channel (source)
struct channel
{
Notice = 0,
Warning,
Success,
Error,
// Channel prefix (also used for identification)
const std::string name;
// The lowest logging level enabled for this channel (used for early filtering)
std::atomic<level> enabled;
// Initialization (max level enabled by default)
channel(const std::string& name, level = level::trace);
virtual ~channel() = default;
// Log without formatting
force_inline void log(level sev, const std::string& text) const
{
if (sev <= enabled)
broadcast(*this, sev, text);
}
// Log with formatting
template<typename... Args>
force_inline safe_buffers void format(level sev, const char* fmt, const Args&... args) const
{
if (sev <= enabled)
broadcast(*this, sev, fmt::format(fmt, fmt::do_unveil(args)...));
}
#define GEN_LOG_METHOD(_sev)\
template<typename... Args>\
force_inline void _sev(const char* fmt, const Args&... args)\
{\
return format<Args...>(level::_sev, fmt, args...);\
}
GEN_LOG_METHOD(fatal)
GEN_LOG_METHOD(error)
GEN_LOG_METHOD(todo)
GEN_LOG_METHOD(success)
GEN_LOG_METHOD(warning)
GEN_LOG_METHOD(notice)
GEN_LOG_METHOD(trace)
#undef GEN_LOG_METHOD
};
struct LogMessage
// Log listener (destination)
struct listener
{
using size_type = u32;
LogType mType;
Severity mServerity;
std::string mText;
listener();
virtual ~listener();
u32 size() const;
void serialize(char *output) const;
static LogMessage deserialize(char *input, u32* size_out=nullptr);
virtual void log(const channel& ch, level sev, const std::string& text) = 0;
};
struct LogListener
class file_writer
{
virtual ~LogListener() {};
virtual void log(const LogMessage &msg) = 0;
// Could be memory-mapped file
fs::file m_file;
public:
file_writer(const std::string& name);
virtual ~file_writer() = default;
// Append raw data
void log(const std::string& text);
// Get current file size (may be used by secondary readers)
std::size_t size() const;
};
struct LogChannel
struct file_listener : public file_writer, public listener
{
LogChannel();
LogChannel(const std::string& name);
LogChannel(LogChannel& other) = delete;
void log(const LogMessage &msg);
void addListener(std::shared_ptr<LogListener> listener);
void removeListener(std::shared_ptr<LogListener> listener);
std::string name;
private:
bool mEnabled;
Severity mLogLevel;
std::mutex mListenerLock;
std::set<std::shared_ptr<LogListener>> mListeners;
file_listener(const std::string& name)
: file_writer(name)
, listener()
{
}
// Encode level, current thread name, channel name and write log message
virtual void log(const channel& ch, level sev, const std::string& text) override;
};
struct LogManager
{
LogManager();
~LogManager();
static LogManager& getInstance();
LogChannel& getChannel(LogType type);
void log(LogMessage msg);
void addListener(std::shared_ptr<LogListener> listener);
void removeListener(std::shared_ptr<LogListener> listener);
#ifdef BUFFERED_LOGGING
void consumeLog();
#endif
private:
#ifdef BUFFERED_LOGGING
MTRingbuffer<char, MAX_LOG_BUFFER_LENGTH> mBuffer;
std::condition_variable mBufferReady;
std::mutex mStatusMut;
std::atomic<bool> mExiting;
std::thread mLogConsumer;
#endif
std::array<LogChannel, std::tuple_size<decltype(gTypeNameTable)>::value> mChannels;
//std::array<LogChannel,gTypeNameTable.size()> mChannels; //TODO: use this once Microsoft sorts their shit out
};
// Global variable for RPCS3.log
extern file_listener g_log_file;
// Global variable for TTY.log
extern file_writer g_tty_file;
// Small set of predefined channels:
extern channel GENERAL;
extern channel LOADER;
extern channel MEMORY;
extern channel RSX;
extern channel HLE;
extern channel PPU;
extern channel SPU;
extern channel ARMv7;
}
static struct { inline operator Log::LogType() { return Log::LogType::GENERAL; } } GENERAL;
static struct { inline operator Log::LogType() { return Log::LogType::LOADER; } } LOADER;
static struct { inline operator Log::LogType() { return Log::LogType::MEMORY; } } MEMORY;
static struct { inline operator Log::LogType() { return Log::LogType::RSX; } } RSX;
static struct { inline operator Log::LogType() { return Log::LogType::HLE; } } HLE;
static struct { inline operator Log::LogType() { return Log::LogType::PPU; } } PPU;
static struct { inline operator Log::LogType() { return Log::LogType::SPU; } } SPU;
static struct { inline operator Log::LogType() { return Log::LogType::ARMv7; } } ARMv7;
static struct { inline operator Log::LogType() { return Log::LogType::TTY; } } TTY;
// Legacy:
void log_message(Log::LogType type, Log::Severity sev, const char* text);
void log_message(Log::LogType type, Log::Severity sev, std::string text);
template<typename... Args> never_inline void log_message(Log::LogType type, Log::Severity sev, const char* fmt, Args... args)
{
log_message(type, sev, fmt::format(fmt, fmt::do_unveil(args)...));
}
#define LOG_SUCCESS(ch, fmt, ...) _log::ch.success(fmt, ##__VA_ARGS__)
#define LOG_NOTICE(ch, fmt, ...) _log::ch.notice (fmt, ##__VA_ARGS__)
#define LOG_WARNING(ch, fmt, ...) _log::ch.warning(fmt, ##__VA_ARGS__)
#define LOG_ERROR(ch, fmt, ...) _log::ch.error (fmt, ##__VA_ARGS__)
#define LOG_TODO(ch, fmt, ...) _log::ch.todo (fmt, ##__VA_ARGS__)
#define LOG_TRACE(ch, fmt, ...) _log::ch.trace (fmt, ##__VA_ARGS__)
#define LOG_FATAL(ch, fmt, ...) _log::ch.fatal (fmt, ##__VA_ARGS__)