disable fb testing for partial framebuffer resources
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@@ -934,7 +934,7 @@ namespace rsx
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const u32 internal_width = (const u32)(tex_width * internal_scale);
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const u32 internal_width = (const u32)(tex_width * internal_scale);
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const auto rsc = m_rtts.get_surface_subresource_if_applicable(texaddr, internal_width, tex_height, tex_pitch, true);
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const auto rsc = m_rtts.get_surface_subresource_if_applicable(texaddr, internal_width, tex_height, tex_pitch, true);
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if (rsc.surface && test_framebuffer(texaddr))
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if (rsc.surface/* && test_framebuffer(texaddr)*/)
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{
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{
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//TODO: Check that this region is not cpu-dirty before doing a copy
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//TODO: Check that this region is not cpu-dirty before doing a copy
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if (extended_dimension != rsx::texture_dimension_extended::texture_dimension_2d)
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if (extended_dimension != rsx::texture_dimension_extended::texture_dimension_2d)
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