patch manager
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@@ -220,7 +220,7 @@ void Emulator::Init()
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make_path_verbose(fs::get_config_dir() + "captures/");
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// Initialize patch engine
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g_fxo->init<patch_engine>()->append(fs::get_config_dir() + "/patch.yml");
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g_fxo->init<patch_engine>()->append_global_patches();
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}
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namespace
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@@ -914,7 +914,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
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}
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// Load patches from different locations
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g_fxo->get<patch_engine>()->append(fs::get_config_dir() + "data/" + m_title_id + "/patch.yml");
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g_fxo->get<patch_engine>()->append_title_patches(m_title_id);
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// Mount all devices
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const std::string emu_dir = GetEmuDir();
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