GUI/rsx capture: Disable capturing if no game is running!
This commit is contained in:
@@ -282,6 +282,8 @@ void debugger_frame::UpdateUI()
|
|||||||
{
|
{
|
||||||
UpdateUnitList();
|
UpdateUnitList();
|
||||||
|
|
||||||
|
m_btn_capture->setEnabled(Emu.IsRunning() || Emu.IsPaused());
|
||||||
|
|
||||||
if (m_no_thread_selected) return;
|
if (m_no_thread_selected) return;
|
||||||
|
|
||||||
const auto cpu = this->cpu.lock();
|
const auto cpu = this->cpu.lock();
|
||||||
|
|||||||
Reference in New Issue
Block a user