Qt: invalidate invisible game item pointers
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@@ -2195,7 +2195,10 @@ void game_list_frame::PopulateGameList()
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index++;
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index++;
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if (!IsEntryVisible(game))
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if (!IsEntryVisible(game))
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{
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game->item = nullptr;
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continue;
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continue;
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}
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const QString serial = qstr(game->info.serial);
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const QString serial = qstr(game->info.serial);
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const QString title = m_titles.value(serial, qstr(game->info.name));
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const QString title = m_titles.value(serial, qstr(game->info.name));
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