rsx: Restore optimizations in fragment shader recompiler
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@@ -1,6 +1,5 @@
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#include "stdafx.h"
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#include "stdafx.h"
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#pragma optimize("", off)
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#include "FragmentProgramDecompiler.h"
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#include "FragmentProgramDecompiler.h"
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#include "ProgramStateCache.h"
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#include "ProgramStateCache.h"
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