Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration * disable buffering by default * add multi-threaded ringbuffer implementation * use buffered listener for the gui (using the ringbuffer)
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@@ -148,7 +148,7 @@ public:
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{
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if (!Emu.IsStopped())
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{
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ConLog.Error("SMutexLockerBase: thread id == 0");
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LOG_ERROR(HLE, "SMutexLockerBase: thread id == 0");
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Emu.Pause();
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}
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return;
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