cmake: fix build with USE_FAUDIO if system SDL is not found
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@@ -133,7 +133,7 @@ if(MSVC)
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endif()
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if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
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message( FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms." )
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message(FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms.")
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endif()
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if(APPLE AND CMAKE_OSX_ARCHITECTURES STREQUAL "arm64")
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