diff --git a/index.html b/index.html
index bd887c9..bd85cff 100644
--- a/index.html
+++ b/index.html
@@ -1112,11 +1112,6 @@
-
- Reimagined as classic game-console music
- using the Wario Synthesis Engine.
-
-
@@ -1132,11 +1127,6 @@
-
-
-
-
-
diff --git a/src/main.ts b/src/main.ts
index 1374b58..ae49d4c 100644
--- a/src/main.ts
+++ b/src/main.ts
@@ -31,7 +31,6 @@ class MotifApp {
private preGenSupport!: HTMLElement;
private generatedBlock!: HTMLElement;
private playPauseBtn!: HTMLButtonElement;
- private motifVolumeSlider!: HTMLInputElement;
private detailsToggle!: HTMLElement;
private previewBtn!: HTMLButtonElement;
private previewStopBtn!: HTMLButtonElement;
@@ -122,7 +121,6 @@ class MotifApp {
this.preGenSupport = document.getElementById('preGenSupport')!;
this.generatedBlock = document.getElementById('generatedBlock')!;
this.playPauseBtn = document.getElementById('playPauseBtn') as HTMLButtonElement;
- this.motifVolumeSlider = document.getElementById('motifVolume') as HTMLInputElement;
this.detailsToggle = document.getElementById('detailsToggle')!;
this.previewBtn = document.getElementById('previewBtn') as HTMLButtonElement;
this.previewStopBtn = document.getElementById('previewStopBtn') as HTMLButtonElement;
@@ -172,9 +170,6 @@ class MotifApp {
// Motif
this.motifBtn.addEventListener('click', () => this.handleMotif());
this.playPauseBtn.addEventListener('click', () => void this.handlePlayPause());
- this.motifVolumeSlider.addEventListener('input', () => {
- this.motifEngine.setVolume(parseFloat(this.motifVolumeSlider.value));
- });
// Preview inside selected source only
this.previewBtn.addEventListener('click', () => void this.handlePreviewToggle());
@@ -523,7 +518,7 @@ class MotifApp {
// Generate a variation using the procedural role-mapping mode
await this.motifEngine.generateFromMIDI(this.currentMIDI.events, 'procedural');
- this.motifEngine.setVolume(parseFloat(this.motifVolumeSlider.value) || 0.8);
+ this.motifEngine.setVolume(0.8);
await this.motifEngine.play();
@@ -830,7 +825,7 @@ class MotifApp {
this.stopPreview();
await unlockAudio();
- this.motifEngine.setVolume(parseFloat(this.motifVolumeSlider.value) || 0.8);
+ this.motifEngine.setVolume(0.8);
await this.motifEngine.play();
if (this.motifResumeProgress > 0) this.motifEngine.seek(this.motifResumeProgress);
this.isMotifPlaying = true;