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What is this?

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A hobby project. It turns MIDI into Game Boy / SNES-style synth sound (v1). You search a song, preview the MIDI, then generate a variation.

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What is MOTIF?

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Turn any song into retro Gameboy-style synth. Search a track, preview the MIDI, hit Generate.

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How was it built?

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It’s a deliberately small build. The UI is Vite + TypeScript. Sound is generated with Web Audio. The preview uses a simple piano soundfont loaded on demand. The backend is a small Express API (search/fetch/parse) running on Vercel.

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How does it work?

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We scrape MIDI files from the web, analyse the structure (melody, bass, chords), then resynthesise with an emulation engine. Light touch and runs in any browser through Web Audio.

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Why do I need “Enable Audio” on iOS?

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iOS Safari blocks audio until you tap. Tap Enable Audio, then press Generate & Play. If it’s still silent: disable Silent Mode, raise volume, or disconnect Bluetooth.

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Why "Enable Audio" on iPhone?

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Apple blocks sound until you tap something. Just hit the button once — you're good. Still silent? Check your ringer switch isn't on mute.

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How can we develop it further?

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Workflow we aimed for: search → pick → preview → generate → share. Next: add more MIDI sources, better matching, and style presets (ambient / dance / ominous). Then ship a compact embed widget and an SDK.

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What's next?

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More sources, better song matching, style presets (ambient / ominous / dance), embeddable widget, maybe an API. Ideas? Hit us up.