diff --git a/js/game_manager.js b/js/game_manager.js index 9264b97..f7cb3cf 100644 --- a/js/game_manager.js +++ b/js/game_manager.js @@ -79,14 +79,12 @@ GameManager.prototype.move = function (direction) { if (tile) { var pos = self.findFarthestPosition(cell, vector); - console.log(pos); self.moveTile(tile, pos); } }); }); this.addRandomTile(); - console.log(16 - this.grid.availableCells().length); this.actuate(); }; diff --git a/js/html_actuator.js b/js/html_actuator.js index 0e1975b..e966ba4 100644 --- a/js/html_actuator.js +++ b/js/html_actuator.js @@ -39,7 +39,6 @@ HTMLActuator.prototype.addTile = function (tile) { if (tile.previousPosition) { window.requestAnimationFrame(function () { - // console.log( + " === " + positionClass); element.classList.remove(element.classList[2]); element.classList.add(self.positionClass({ x: tile.x, y: tile.y })); });