implement tile movement
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+35
-2
@@ -89,8 +89,8 @@ hr {
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line-height: 116.25px;
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font-size: 55px;
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font-weight: bold;
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-webkit-transition: 200ms ease;
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-moz-transition: 200ms ease;
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-webkit-transition: 100ms ease-in-out;
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-moz-transition: 100ms ease-in-out;
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-webkit-transition-property: top, left;
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-moz-transition-property: top, left; }
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.tile.tile-position-1-1 {
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@@ -205,6 +205,39 @@ hr {
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box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.55556), inset 0 0 0 1px rgba(255, 255, 255, 0.33333);
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font-size: 35px; }
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@-webkit-keyframes appear {
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0% {
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-webkit-transform: scale(1.5);
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opacity: 0; }
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100% {
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-webkit-transform: scale(1);
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opacity: 1; } }
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@-moz-keyframes appear {
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0% {
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-webkit-transform: scale(1.5);
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opacity: 0; }
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100% {
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-webkit-transform: scale(1);
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opacity: 1; } }
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@keyframes appear {
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0% {
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-webkit-transform: scale(1.5);
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opacity: 0; }
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100% {
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-webkit-transform: scale(1);
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opacity: 1; } }
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.tile-new {
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-webkit-animation: appear 200ms ease 100ms;
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-moz-animation: appear 200ms ease 100ms;
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-webkit-animation-fill-mode: both;
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-moz-animation-fill-mode: both; }
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.game-intro {
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margin-bottom: 0; }
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