implement tile movement

This commit is contained in:
Gabriele Cirulli
2014-03-09 14:32:30 +01:00
parent b7476f1f62
commit b20e26e3bd
10 changed files with 286 additions and 36 deletions
+34 -11
View File
@@ -5,13 +5,15 @@ function HTMLActuator() {
HTMLActuator.prototype.actuate = function (grid) {
var self = this;
this.clearContainer();
window.requestAnimationFrame(function () {
self.clearContainer();
grid.cells.forEach(function (column) {
column.forEach(function (cell) {
if (cell) {
self.addTile(cell);
}
grid.cells.forEach(function (column) {
column.forEach(function (cell) {
if (cell) {
self.addTile(cell);
}
});
});
});
};
@@ -23,14 +25,35 @@ HTMLActuator.prototype.clearContainer = function () {
};
HTMLActuator.prototype.addTile = function (tile) {
var element = document.createElement("div");
var self = this;
var x = tile.x + 1;
var y = tile.y + 1;
var position = "tile-position-" + x + "-" + y;
var element = document.createElement("div");
var position = tile.previousPosition || { x: tile.x, y: tile.y };
positionClass = this.positionClass(position);
element.classList.add("tile", "tile-" + tile.value, position);
element.classList.add("tile", "tile-" + tile.value, positionClass);
element.textContent = tile.value;
this.tileContainer.appendChild(element);
if (tile.previousPosition) {
window.requestAnimationFrame(function () {
// console.log( + " === " + positionClass);
element.classList.remove(element.classList[2]);
element.classList.add(self.positionClass({ x: tile.x, y: tile.y }));
});
} else {
element.classList.add("tile-new");
}
};
HTMLActuator.prototype.normalizePosition = function (position) {
return { x: position.x + 1, y: position.y + 1 };
};
HTMLActuator.prototype.positionClass = function (position) {
position = this.normalizePosition(position);
return "tile-position-" + position.x + "-" + position.y;
};