Merge branch 'master' into gh-pages
This commit is contained in:
@@ -1,17 +1,19 @@
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(function() {
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(function () {
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var lastTime = 0;
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var vendors = ['webkit', 'moz'];
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for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
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window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame'];
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window.cancelAnimationFrame =
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window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame'];
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for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
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window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame'];
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window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] ||
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window[vendors[x] + 'CancelRequestAnimationFrame'];
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}
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if (!window.requestAnimationFrame) {
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window.requestAnimationFrame = function(callback, element) {
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window.requestAnimationFrame = function (callback) {
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var currTime = new Date().getTime();
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var timeToCall = Math.max(0, 16 - (currTime - lastTime));
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var id = window.setTimeout(function() { callback(currTime + timeToCall); },
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var id = window.setTimeout(function () {
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callback(currTime + timeToCall);
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},
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timeToCall);
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lastTime = currTime + timeToCall;
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return id;
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@@ -19,7 +21,7 @@
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}
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if (!window.cancelAnimationFrame) {
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window.cancelAnimationFrame = function(id) {
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window.cancelAnimationFrame = function (id) {
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clearTimeout(id);
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};
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}
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+1
-5
@@ -28,11 +28,7 @@ GameManager.prototype.keepPlaying = function () {
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// Return true if the game is lost, or has won and the user hasn't kept playing
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GameManager.prototype.isGameTerminated = function () {
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if (this.over || (this.won && !this.keepPlaying)) {
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return true;
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} else {
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return false;
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}
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return this.over || (this.won && !this.keepPlaying);
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};
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// Set up the game
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