Merge branch 'master' into gh-pages

This commit is contained in:
Mikhail Novikov
2014-12-07 22:02:22 +03:00
8 changed files with 23 additions and 17 deletions
+10 -8
View File
@@ -1,17 +1,19 @@
(function() {
(function () {
var lastTime = 0;
var vendors = ['webkit', 'moz'];
for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame'];
window.cancelAnimationFrame =
window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame'];
for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame'];
window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] ||
window[vendors[x] + 'CancelRequestAnimationFrame'];
}
if (!window.requestAnimationFrame) {
window.requestAnimationFrame = function(callback, element) {
window.requestAnimationFrame = function (callback) {
var currTime = new Date().getTime();
var timeToCall = Math.max(0, 16 - (currTime - lastTime));
var id = window.setTimeout(function() { callback(currTime + timeToCall); },
var id = window.setTimeout(function () {
callback(currTime + timeToCall);
},
timeToCall);
lastTime = currTime + timeToCall;
return id;
@@ -19,7 +21,7 @@
}
if (!window.cancelAnimationFrame) {
window.cancelAnimationFrame = function(id) {
window.cancelAnimationFrame = function (id) {
clearTimeout(id);
};
}
+1 -5
View File
@@ -28,11 +28,7 @@ GameManager.prototype.keepPlaying = function () {
// Return true if the game is lost, or has won and the user hasn't kept playing
GameManager.prototype.isGameTerminated = function () {
if (this.over || (this.won && !this.keepPlaying)) {
return true;
} else {
return false;
}
return this.over || (this.won && !this.keepPlaying);
};
// Set up the game